Subject file

#interaction-design

1 entry in this particular drawer.

essay
Three conceptual top-down views of a screen on a shallow surface: its stand fits at the starting angle, projects past the edge at a slight turn, and fits again with the screen facing the opposite direction; an arrow skips the obstructed step.
Generated illustration

The Half-Turn Fit. The First Step Didn't.

A mounted screen could face the other way on a shallow virtual console, but the first incremental rotation failed. A direct flip kept the support check intact.

#spatial-apps#interaction-design#state-management3 min